Archive for July 2008


How to validate a Strict Doctype while using the command target=”_blank”

July 29th, 2008 — 12:05pm

I wont go into all the benefits of using a Strict document type but to sum it up by declaring that the html document is “Strict,” tells the browsers to render your code in a very specific way and not to go outside of those boundaries. This causes less headaches in the long run by having to make less hacks and conditional elements for all our IE problems. It also guarantees future compatibility through declaring a standard format. You can read more about the benefits at the following link:

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The Freedoms of Flash

July 24th, 2008 — 3:01pm

After realizing the huge profit margins of Flash I’ve decided to spend some of freetime at home getting to know this complex beast of an application. Before I wanted to dive into this venture I decided to get the right “footing” from some of the best in the industry. So, I wrote Shane Mielke, 2Advanced‘s Art Director, to set me in the right direction.

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An example of a well-done Flash piece

July 16th, 2008 — 9:57pm

Tanya just sent this to me. Take a look at HEMA’s product page. Don’t click on anything on the page – just wait a few seconds and turn your sound up.

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Well, I did it.

July 15th, 2008 — 12:55pm

I bought a bike. I was on a waiting list to get into the next motorcycle safety training class which was scheduled for October. An opening came available last week.

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Create Games For Windows and Xbox

July 15th, 2008 — 11:07am

When I first downloaded Visual Web Developer the start page had some news about making games with Visual Studio. Last night I looked into it a little and came to find out that everything you need to design games for Windows and the Xbox is completely free! From what I’ve read you can also play and debug games on your Xbox 360. How cool is that?

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